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Ranks and XP

How XP is earned and lost, what your rank unlocks, specialisations and double XP.

Updated

Your XP and rank are saved on the server. They carry over from one session to the next and from one match to the next.

How rank works

Your rank comes from your XP. More XP, higher rank. Higher ranks unlock gear in the arsenal and vehicles at the depot. The ladder runs from Private upwards. The exact XP for each rank is set by the server and shows in game.

Just after you join, your saved XP takes about a second to load. If you try to take rank-locked gear in that second, you see “Your rank is loading, try again in a moment.”

Earning XP

Kills pay everywhere on the map, not only near objectives. A kill near a base under attack pays 50 % more.

Some examples of what pays:

Reward When
Enemy kill Any enemy player you kill
Kill streak Every fifth kill without dying
Long shot A kill from 500 m or more
Squad leader killed Killing the leader of an enemy squad
Teammate revived A friendly you treated wakes up next to you
On the objective Fighting near a contested base
Squad capture 3 or more of your squad take a base together
Logistics run Unloading supplies at a base from a crewed vehicle
Base complete Building the last service a base needs

There are more. The XP pop-up names every reward as you get it.

The teammate rule

When 20 or more players are online, most rewards that are not kills need a friendly player within about 200 m. Playing with your squad pays. Running off alone mostly does not.

Cooldowns and AFK

Many rewards have a cooldown, so the same action does not pay again straight away. Presence rewards (holding a base, staying with your squad) do not pay while you are AFK.

Losing XP

  • A team kill costs twice what an enemy kill pays.
  • War crimes, suicides and kills while disguised cost XP too.

Penalties never make you a renegade: they stop at the lowest normal rank.

Double XP

Staff can start a double XP window: all XP from rewards is doubled while it runs. Everyone online gets a pop-up when it starts. It survives a server restart.

Specialisations

Rewards also feed one of 3 tracks: infantry, logistics and medical. Every 1000 XP earned in a track is one level, up to level 10. Each level adds 2 % to that track’s rewards. Your levels show in your stats.

Seasons

No season is running at the moment. If staff start one later, XP and rank reset at the start of it, last season’s rank goes into your history, and lifetime stats are kept.

See your progress

Type #stats in chat, or open the pause menu and pick Progression and stats. The Progression tab shows your rank, XP, the XP to the next rank and your recent rewards.