– / –

Saving loadouts

5 saved loadout slots per side, the #loadout commands and the deploy menu.

Updated

You have 5 loadout slots for each side. They are saved on the server, so they are there next time you join.

Save a loadout

  1. Kit up at a friendly arsenal.
  2. Stay within about 10 m of it.
  3. Type #loadout save 1 Rifleman in chat.

That stores your current kit in slot 1 with the name “Rifleman”. It also becomes your next spawn loadout.

Names can use letters, numbers, spaces, -, _ and ., up to 24 characters.

Use a saved loadout

Type #loadout load 1. You spawn with it next time. This works while you are alive or in the deploy menu.

The deploy menu also lists your slots in the loadout drop-down. Empty slots show as “Save current loadout to slot N”.

All commands

Command What it does
#loadout list One line per slot: number, name, items, cost, age
#loadout save <n> [name] Save your current kit to slot n (at an arsenal)
#loadout load <n> Spawn with slot n next time
#loadout rename <n> <name> Rename a slot
#loadout clear <n> Empty a slot
#loadout edit Open the loadout editor at the arsenal in range (also Ctrl+I)

You must wait a few seconds between saves or loads.

When the rules change

Costs and ranks are checked again when you load a slot. If an item is no longer allowed for you, the server tells you how many items will be removed when you spawn. Your saved slot is not deleted.

Sharing loadouts

The Loadouts page shows loadouts picked by staff. Sharing your own from the game is planned.