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Squads and teamwork

Why squads matter here, squad rewards, votes and radio.

Updated

CSC is built around squads. The rules say it plainly: join a squad and follow your squad lead.

Why it pays

When the server is busy, most non-kill rewards need a friendly nearby. Squad play earns its own rewards too:

Reward When
Squad capture 3 or more of your squad take a base together
Led the capture The squad leader is there with the squad when the base falls
Held the line The squad leader holds an own base under attack with the squad
Fought together Squad mates fight side by side
Squad cohesion The squad stays together for a few minutes
Teammate revived You treat a friendly and they wake up next to you

Squad leaders

The squad leader’s name shows in the group’s call sign. If your squad wants a new leader, start a vote:

  • #csc votes leader <name> starts a squad leader vote for someone in your squad.
  • #csc votes yes or #csc votes no answers it.
  • #csc votes shows the votes you can answer.

Players can also vote for day or night with #csc votes day and #csc votes night.

Captures

A base only flips when enough players are online. Only players count towards a capture. Being in the base when it flips earns capture rewards, once per base for a while.

Radio

You cannot use the enemy’s radio keys or tune to the enemy’s frequencies. Use your own nets.

Vehicles

Lock your vehicle to your squad (Ctrl+L) so the people who need it can use it. See Vehicles.

Find a squad before you join

Squads often form on the server Discord.