CSC is built around squads. The rules say it plainly: join a squad and follow your squad lead.
Why it pays
When the server is busy, most non-kill rewards need a friendly nearby. Squad play earns its own rewards too:
| Reward | When |
|---|---|
| Squad capture | 3 or more of your squad take a base together |
| Led the capture | The squad leader is there with the squad when the base falls |
| Held the line | The squad leader holds an own base under attack with the squad |
| Fought together | Squad mates fight side by side |
| Squad cohesion | The squad stays together for a few minutes |
| Teammate revived | You treat a friendly and they wake up next to you |
Squad leaders
The squad leader’s name shows in the group’s call sign. If your squad wants a new leader, start a vote:
#csc votes leader <name>starts a squad leader vote for someone in your squad.#csc votes yesor#csc votes noanswers it.#csc votesshows the votes you can answer.
Players can also vote for day or night with #csc votes day and #csc votes night.
Captures
A base only flips when enough players are online. Only players count towards a capture. Being in the base when it flips earns capture rewards, once per base for a while.
Radio
You cannot use the enemy’s radio keys or tune to the enemy’s frequencies. Use your own nets.
Vehicles
Lock your vehicle to your squad (Ctrl+L) so the people who need it can use it. See Vehicles.
Find a squad before you join
Squads often form on the server Discord.
